It is now possible to close the emulator while shaders are loading.Closing a game will now be slightly faster as the shader cache no longer needs to be recompressed (since shader caches no longer use.Fixes a slight performance degradation that could occur over time as more shaders were cached.Old shaders will automatically be converted to the new format when you first boot a game with an existing shader cache.Rewrites both the memory shader cache and the disk shader cache.Makes Ryujinx DPI aware on X11 for Linux.Fixes a possible null exception in the future Avalonia UI.ReactiveObject: Handle case when oldValue is null.Required by MLB The Show 22 and potentially others.Implements multistream related Opus decoding functions.Implement HwOpus multistream functions.Fixes motion controls on multiple games such as Mario Kart 8 Deluxe The Legend Of Zelda: Breath of the Wild Kirby And The Forgotten Land and many others when enabled using the default SDL2 option. ![]() Fix broken motion controls when using SDL2.T32: Implement load/store single (immediate). ![]() All updates to the Ryujinx official master build will be documented in this file 1.1.106 - Added:
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