![]() Our players’ facial expressions will be translated onto their avatars’ face. “For the first time we’ll be able to deliver the full range of human emotion, not just voice. “This is the first time any game has used this kind of technology to detect and stream the facial movements of players in realtime, and I believe it’s a revolutionary step in gaming,” said Chris Roberts, chairman and CEO of Cloud Imperium Games. The Face Over Internet Protocol software matches your real-life expression to that of your in-game character as you play. Functioning somewhat like a live-animated Skype video call, players can have their real-life facial movements rendered on the faces of their in-game avatars as they speak with one another in the game. This marks the first time that live facial tracking and rendering will be coming to the gaming world.įaceware’s ‘Face Over Internet Protocol’ (FOIP) technology is implemented in Star Citizen thanks to the company’s LiveSDK and sister company Image Metrics’ realtime technology. ![]() The highly anticipated Star Citizen will use Face Over Internet Protocol to animate game avatars.įaceware Technologies and Cloud Imperium Games (CIG) recently announced realtime 3D facial motion capture is coming to CIG’s upcoming video game Star Citizen.
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